Kung Fu is no longer trendy, so those 4 buffs won't fire. I doubt anyone in SC cares (as gear will work much better than those buffs), but this is a common way to run day 1 of HC.
It's not a huge issue IF you HPed Master of the Surprising Fist though. The 10 DR generally makes the init boost unnecessary, and the +10 damage is generally plenty, so it's basically just going to slow drops slightly in early zones.
On a side note, yes, being a fist master gives you 10 DR now too (only when unarmed of course). I'm not sure when that change snuck in, but the skill is a far more attractive HP choice for breezing through the low levels now.