From: Frizz
To: Lomaz Sent: 6:40pm 12-24-11
Re: CC Simple X
Let me think it over for a few days just to be sure it balances, I'll message you back once I've considered it.
_f
>Alrighty, Calico sounds good depending on the tweaks done,
>what did you have in mind?
>
>
>>
>>- Calico looks good (might get some small tweaks but it
>>looks solid).
>>- Savage X-var isn't possible with the current code
>base.
>>
>>_f
>>
>>
>>>Here is Two CC has come up with:
>>>
>>>Calico Utility Vehicle -
>>>acti to deploy random small turrets, 2x charges, 8 turn
>>>cooldown
>>>-50% shields
>>>15% in var pool
>>>
>>>Savage Marauder
>>>
>>>X variant (30%): Controlled speed is always 0, gains
>>>Camouflage Acti
>>>
>>>Camouflage (4 charges): Unit displays as an ore deposit.
>>It
>>>can still be targeted normally, but only if the enemy
>>thinks
>>>to click it. (It doesn't get a red border unless other
>>>units are on the square). Moving or firing cancels this
>>>effect. Attempting to mine or transport the SM de-camos
>>it
>>>and displays a message in the turn log to the effect of:
>>>"That's no ore deposit... it's a battle meka!"
>>>
>>>Lemme know what ya think, if both are fine we'll hold
>it
>>>to a vote in CC
>>>
>>>
>>>-Ian