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Author Topic: Downtime  (Read 11500 times)

Lomaz

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Downtime
« on: August 14, 2011, 03:46:20 am »
So mid cycle my computer started giving me the same error i was getting when it was down last time, so yeah, anyone else unable to log on? btw my shout box doesnt work on this comp for some reason, so if you're talking about it there i can't see D:

-Ian

Lomaz

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Re: Downtime
« Reply #1 on: August 14, 2011, 04:23:07 am »
Back up and running, went down at turn 40 of cycle, back up at turn 38 of cycle an hour later :P

Lomaz

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Re: Downtime
« Reply #2 on: August 14, 2011, 04:55:41 am »
Alright, seems some mods arnt working now, and well, some are working very much in the wrong way.  +speed mods appear to be -speed

Someone has a HMM+ down on Wulf with 0+0/1 HP, and appears to lack guns :P

Stuck on Zed atm, so cant really see for myself how FUBAR everything is.

................................................

Alright ALL units have been set to 0 everything, have 1armor, 0 shields, and no guns, so fighting with a LE is the same as fighting in a Gat, Actis still work and so do mods, but finding the next becon was a bish at 6 speed from PHA only :D

UPDATE!

SS has desided to go try to fight 1HP shak with their 1HP unarmed units, so its PHA'd SYM vs Shak, i wounder what'll happen when they fire junk feild!



http://forum.mobrulestudios.com/viewtopic.php?t=14130


..just wow


« Last Edit: August 14, 2011, 06:08:41 am by Lomaz »

Bullseye55

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Re: Downtime
« Reply #3 on: August 14, 2011, 08:02:23 pm »
Dropshcok sure has gone crazy with its systems this week. No bandits, no commands, and now this.
Indomitus Barracks Coordinator Leader