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Serious Discussions and Debates / Re: Can a free MMO work?
« on: December 04, 2009, 04:02:52 pm »
Or option 3: Guild Wars
Pay a one off payment similar to the amount you would pay for a normal game, play game. They release an add on (I think the add ons where slightly cheaper than a normal game but slightly more than you'd normally pay for an add on). Play game.
The obvious disadvantage is that as they release the new expansions (including new classes and skills) your skill set will no longer be the optimal skill set. However you'll still be playing the exact same areas with the same enemies so it won't actually make you worse...it'll just make other people better. I originally stopped playing after they bought out the first expansion because I didn't want to buy it and I'd completed all the content from the first game. Recently went back and bought all the expansions in a big cheap bundle.
Other disadvantages of this system include the potential abandoning of old areas when new ones are released. This was solved to a certain extent by the release of various titles which required adventuring in the older areas but they're still pretty deserted now I'll admit (as is most of GW compared to when they were actively releasing things for it).
So there are quite a few disadvantages to this system. That said, why do I like it? It's all about the mindset that you approach the game with. When I originally bought guild wars, for the price of a game I got...a game. Well...I actually spent many more hours playing than I do most games I buy so I got a pretty good value game. For the price of the second expansion I would have got...a second game. And so on.
Over the long term if you buy all the expansions it probably works out about the same as if they just had a subscription service going. The advantage is that you don't HAVE to buy the expansions if you don't want to but get to keep on playing the game. Or you can choose to buy them when you have enough money instead of having to make a commitment to pay every month. Or you can buy some of the expansions and not others. Or whatever.
Also theres no sense of pressure. I've never paid for an MMO and I doubt I ever will simply because I don't like the idea of somewhere down the road sitting there and deciding to play the game not because I want to but because I feel like I haven't got my moneys worth that month.
So in summary, there are problems with the guild wars system but I enjoyed it and definitely that I got my monies worth from the game/games.
Disclaimers - I have almost never PvPd, I much prefer PvE...it seems likely that not buying the expansions would make a significant difference in PvPing so keep that in mind
Pay a one off payment similar to the amount you would pay for a normal game, play game. They release an add on (I think the add ons where slightly cheaper than a normal game but slightly more than you'd normally pay for an add on). Play game.
The obvious disadvantage is that as they release the new expansions (including new classes and skills) your skill set will no longer be the optimal skill set. However you'll still be playing the exact same areas with the same enemies so it won't actually make you worse...it'll just make other people better. I originally stopped playing after they bought out the first expansion because I didn't want to buy it and I'd completed all the content from the first game. Recently went back and bought all the expansions in a big cheap bundle.
Other disadvantages of this system include the potential abandoning of old areas when new ones are released. This was solved to a certain extent by the release of various titles which required adventuring in the older areas but they're still pretty deserted now I'll admit (as is most of GW compared to when they were actively releasing things for it).
So there are quite a few disadvantages to this system. That said, why do I like it? It's all about the mindset that you approach the game with. When I originally bought guild wars, for the price of a game I got...a game. Well...I actually spent many more hours playing than I do most games I buy so I got a pretty good value game. For the price of the second expansion I would have got...a second game. And so on.
Over the long term if you buy all the expansions it probably works out about the same as if they just had a subscription service going. The advantage is that you don't HAVE to buy the expansions if you don't want to but get to keep on playing the game. Or you can choose to buy them when you have enough money instead of having to make a commitment to pay every month. Or you can buy some of the expansions and not others. Or whatever.
Also theres no sense of pressure. I've never paid for an MMO and I doubt I ever will simply because I don't like the idea of somewhere down the road sitting there and deciding to play the game not because I want to but because I feel like I haven't got my moneys worth that month.
So in summary, there are problems with the guild wars system but I enjoyed it and definitely that I got my monies worth from the game/games.
Disclaimers - I have almost never PvPd, I much prefer PvE...it seems likely that not buying the expansions would make a significant difference in PvPing so keep that in mind