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Messages - Zippy the Warsquirrel

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1
CC General Discussion / Phase 12 Update
« on: October 30, 2012, 03:25:56 am »
My operatives have infiltrated Google, soon we will have all of the knowledge we need...

2
Introductions / Me and the WSF
« on: November 03, 2011, 07:13:21 am »
I don't believe I've properly introduced myself on our current sites - both web and operation.

No matter who you are in CC, you are undoubtedly aware of our more secretive operations... if not already involved in them. You've probably noticed that intel always seems to be available, and I lead the team primarily involved in gathering it.

The Warsquirrel Force (WSF) has long been involved with CC. It's more than a simple alliance, as our plans are so intertwined at this point that we're essentially 2 facets of the same group.

As you become more involved with CC's... "other operations" (which of course are really are main reason for existence), I strongly recommend getting to know the Warsquirrels, as well as our various weapons, gadgets, and other tools which we make readily available to all operatives.

Just please... make sure you know how to use any equipment you check out. I still remember it... the scream of horror, the quack, the explosion...

3
Announcements & Such / Island Status
« on: November 03, 2011, 06:55:18 am »
Security Clearance SMT:Provisional [GRANTED]

Much of our island was destroyed by the IPB detonation, but fortunately, we had contingency plans in place. Falsa currently believes us to be dead, and it will soon be time to take advantage of this situation.

It does not appear that any Risa operatives have been captured, which puts us in a very good position.

For those who were unable to receive our recent communications, your SMTs will still work as expected, and Entrance 3 is still up, just... disguised within the rubble. You should have no problem finding it if you've been there before. Supply kits are available within: As always, be sure to have at least 1 weapon and 3 means of escape, and should you choose to employ it in your kit, DO NOT SQUEEZE THE DUCKY.

Zippy out, more info to follow in the coming weeks...

4
Thread Games / Re: The what would you do game.
« on: November 03, 2011, 05:18:47 am »
No self-respecting operative wouldn't have at least 5 ways to stop the bullet, the gun, the cop, or time in the area. The PTTPTPTPTB device would be particularly good for this situation. I would have it pre-triggered to activate on gunshot sounds, teleprojecting an image of me, teleporting me to safety, and tossing a pie in the shooter's face, all with the press of a button.

You're surrounded by 4 Falsa operatives, but they don't know exactly where you are. What do you do?

5
CC General Discussion / Excellent
« on: November 03, 2011, 03:31:07 am »
Apparently, they think they're extinct.
http://lightyears.blogs.cnn.com/2011/11/02/tiny-saber-toothed-squirrel-is-mammalian-ancestor/?&hpt=hp_c2

This will make phase 12 much easier than expected. Details will follow soon.

6
Off Topic / Re: Help Bman with his signature!
« on: March 19, 2010, 04:30:57 am »
*Ahem*

You guys wouldn't still have an island if I wasn't around.

7
Thread Games / Re: The what would you do game.
« on: October 14, 2009, 09:21:14 pm »
Conquer it. It's a perfectly sized nation for a squirrelly invasion.

What would you do if men from Falsa showed up at your door?

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