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Messages - Trerro

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436
It's actually more nuanced than simply "always fine" or "always theft."

Let's start with games, as out of music and games, I think they're the simpler of the two to discuss. I agree that you shouldn't illegally acquire new games. They're expensive to make, and if you want that company to keep making them, they need to sell their work. There's also no gaming equivalent to the RIAA, so generally speaking, you're paying the devs who built the game, the publisher that did all the physical production of discs and crap, and the store that sold you the game, all of which you should want to support.

What about very old games, however? Suppose you read about some ancient SNES game on a site, and decide you want to try it. Those games aren't sold anymore, anywhere, so if you were to buy the cartridge, you're buying it secondhand. The original company will not get a penny, no matter how you acquire the game. In this case, I see nothing wrong with grabbing an emulator and a rom, because you're not denying anyone profits - there aren't anymore to make on that game. I would apply this to any system from 2 or more generations ago, any PC game at least a decade old, or any game for either where the company went out of business. (You can usually still buy stuff from the previous generation of consoles, and computer games usually get a second run in a collection package, but a dead company is well... dead.)

With music, it's harder, because there's an added moral dilemma. The RIAA gouges bands to the point that it's rare for a full dollar of that $15 CD to actually make it to the band, and it's usually a lot less. Worse, there's a good chance that a larger portion of the sale is going to RIAA lawyers to sue grandmothers that don't own computers and lobby to get ridiculous laws passed to kick people off of the internet. (Google ACTA, it's scary.) So on one hand, you're buying an album to support a band, but on the other, you're also supporting an evil, exploitative system that harms musicians and listeners alike, and society itself as copyright strays further and further from its intended original purpose.

Additionally, there's the fact that seeing a band in concert gives the band a very significant chunk of the ticket price, with the rest supporting the place running the concert, both of which are worth supporting... and it does this WITHOUT also funding the RIAA. Ditto on buying band merchandise (T shirts, etc.).

The solution would seem simple, except of course that you almost certainly listen to a good number of bands, but will only ever see a fraction of them live, so "just go to a live show of everyone you like" simply isn't practical.

I'm honestly not sure what the best answer is here. For bands that aren't on RIAA labels, yeah, definitely buy the album. For ones that are though, there's simply no way to buy their music without doing more harm than good.

As for penalties, what you're stealing is an infinite good, so any penalties should be civil, not criminal - you've only denied profits, you haven't done any other damage. Penalties should be based on the sale value of what you took with a 2-3x multiplier. So stealing $100 of music should get you a $200-$300 fine, not your house and life savings like the RIAA wants. There should be no penalty at all for old games (see above), and of course, in any case that a band directly encourages downloading and spreading their music, there should be no penalty for doing so, as they've given you permission.

I really hope the RIAA will hurry up and collapse though, as then it'll be possible to simply pay bands.

Edit: Just to clarify, when I'm talking about penalties, I'm saying IF there's going to be penalties, they need to be sane as opposed to the ludicrous $10k+/song people have been sued for. I do ultimately think that eventually, downloading will indeed become the norm. Physical media is obsolete tech, bands have always made most of their money through live performances, and once the tech fully catches up to allow large-scale promotion efforts with the downloads, that's going to become the standard, with the RIAA going bankrupt and being missed by... no one. That isn't going to happen overnight, however.

437
Thread Games / Re: The corrupt a wish game
« on: December 01, 2009, 01:59:51 am »
A serial killer turns his victims into sausage, and leaves the results in your fridge.

I wish we could learn stuff by direct brain download.

438
Other Games / Re: KoB and free players
« on: November 26, 2009, 06:15:18 pm »
Screw the swordies, I'm getting a mil spirit, putting a castle up and getting the better defenders.

439
Sheer, unadulterated awesomeness.

http://www.noblesse-oblige.org/syrinxlui/triviathon/

How many can you get?

Tyred

I'd argue exactly the opposite - this is a great example of what 2-3 people can slap together in 2-3 days, with awesome results.

A lot of those are really hard, especially the abbreviation ones, which I have no idea on except the obvious one.

440
Other Games / Re: KoB and free players
« on: November 23, 2009, 08:58:11 pm »
Spies won't help - considering the guy who attacked me lost ~75% of his attacking force to take resources that wouldn't even cover 1/10th of that cost, he DEFINITELY didn't scout first.

I do have a decent warehouse shield up, which kept me from taking any serious resource loss, but he took out 400 swordsmen and some archers.

Edit: I've been hit again. I now have 0 troops.

441
Other Games / Re: KoB and free players
« on: November 23, 2009, 08:21:29 pm »
Spies won't help - considering the guy who attacked me lost ~75% of his attacking force to take resources that wouldn't even cover 1/10th of that cost, he DEFINITELY didn't scout first.

I do have a decent warehouse shield up, which kept me from taking any serious resource loss, but he took out 400 swordsmen and some archers.

442
Other Games / Re: KoB and free players
« on: November 21, 2009, 02:27:53 am »
I just noticed that - you can transfer by targeting a town on the map.

Yeah, that's actually a pretty minor advantage, since you can you can only produce resources so fast anyway.

443
Other Games / KoB and free players
« on: November 20, 2009, 08:58:46 pm »
If I understand correctly, free players can't get real armies, and can't rank up.

Military production:
1. Your starting town has heightened resource production, but can produce only the 4 most basic military units.
2. Additional towns can either be the resource type, or one of the 2 town types that gets advanced units. The other 2 types produce far less resources, but of course, you can funnel resources from your starting town.
3. ...except that you can't, as no resource transfers are allowed unless you're a paying player.

Rank:
1. As you move up in rank in your realm, you advance from peon to dignitary to royal, with royals making the actual decisions that affect the realm, as well as getting a free lamp every day.
2. The main way you earn realm points is to provide resources to weaker players in your realm - the most helpful players get to lead.
3. ...except that you can't, as you can't transfer resources on a free account.

Knowing both of these, what can someone who doesn't pay reasonably expect to do in this? You can't aim for rank, and you can't produce a real military at a rate that will matter, and well, there doesn't seem to be much else to the game.

Is there something I'm missing here, or is this really a subscription game with a free trial?

444
Other Games / Re: KOB thread,7 days till start let's pick a side
« on: November 20, 2009, 12:59:50 am »
Hmm, it looks like I don't need any troops for a looooooooong time. The conquer unit comes from a fort (which has to be your second town, which requires 1 mil spirit to build), and I can shield my resources with warehouses.

445
Other Games / Re: KOB thread,7 days till start let's pick a side
« on: November 19, 2009, 10:34:07 pm »
I don't think we can ever go to purple. The cap seems to be a percentage of the total players in the game, so it's going to open a single slot at a time, and as purple is the most popular realm by far, you get about 3 seconds to fill it.

I guess I'll join pink, since that seems to be our secondary.

446
Other Games / Re: KOB thread,7 days till start let's pick a side
« on: November 19, 2009, 09:44:31 pm »
closed         Purple     deandreas     20
The Purple realm is not currently open for new members because it is too large.
Please join the realm!

Looks like I'm out.

447
Off Topic / Re: System Reqs
« on: November 18, 2009, 02:03:41 am »
A dual core 2.0 is much faster than a single core 2.5, so you're fine.

448
Feedback & Bug Reports / Re: erm..thingy
« on: November 17, 2009, 08:45:23 pm »
No, if you checked "keep me logged in" on the forums, it should do it, provided you come back on the same machine and browser. If it doesn't, check your security settings, and in particular, make sure you don't have anything setting all cookies to session.

449
Thread Games / Re: The rhyming picture game
« on: November 16, 2009, 09:03:31 pm »
I see your dull, old, rusty car,
and bring in a shiney, singing star.


450
Feedback & Bug Reports / Re: erm..thingy
« on: November 16, 2009, 07:58:06 pm »
Yeah, there's an RA account and a forum account. I have the creation scripts linked so making either makes both with the same username and password, but I haven't made it so logging into one logs into both yet.

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