Chaos Cluster

General Forums => Off Topic => Topic started by: Trerro on December 31, 2011, 10:28:38 pm

Title: D&D
Post by: Trerro on December 31, 2011, 10:28:38 pm
I'm thinking of running an online D&D campaign. Would anyone be interested in this? Don't worry if you've never played it (or any tabletop RPG for that matter) before, the system is easy to learn and we can explain as we go.
Title: Re: D&D
Post by: Valsidor on January 01, 2012, 01:54:13 am
Could be interesting, but how would you do it online?
Title: Re: D&D
Post by: Trerro on January 01, 2012, 07:31:18 am
Most of the game is simply RP, which a chat room handles fine, and most of what isn't is dice rolls, which a chat room likewise handles fine. When we actually need a map and a grid, there's programs like Maptool to handle that (free program everyone can connect to).
Title: Re: D&D
Post by: KhanCipher on January 01, 2012, 08:33:36 am
i call dibs on the rouge that can't disarm traps or keep his balance xD

i have an interesting story on that, my group had to go down a narrow slippery downslope. i went first because they didn't want to fall down because of me, i did my roll successfully... while everyone else failed it
Title: Re: D&D
Post by: Sonya the fox on January 02, 2012, 05:54:25 am
I happen to have Maptools already, I do have to ask some questions though:
Edition?
Level?
Any odd varients or some such used? (example: spell point system)

Just to start, I know not much would be figured out at this point but those are biggies I'd like to know about.
Title: Re: D&D
Post by: Dakon42 on January 02, 2012, 07:26:28 am
I'm down! Been aching to re-roll my old druid.

Gotta love having a flexible healing class, mm?
Title: Re: D&D
Post by: Trerro on January 02, 2012, 10:49:08 am
Edition: Pretty much 3.5
Starting level: 3
It's a high magic world with a mana system in place of spell slots, as well as some mana-based gear.
Other odd variants: -Characters will start at a slightly higher than normal power level.
-There's a few things I want to introduce that won't be in at the start. :)

I'm going to write up a lot more detail in the next day or so. I have some rough ideas, but need to flesh them out more.
Title: Re: D&D
Post by: GPH on January 02, 2012, 02:55:51 pm
A thousand times yes :P

I give you fair warning though that my maxim is that every item I pick up constitutes a new skill or ability and so I pick up anything and everything :P everyone thought I was mad for carrying around half a candle with no wick for months but it came in useful eventually :D